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Spider-Man: Shattered Dimensions (PS3)

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Taking the Traditional Spider-Man Game to the Next Level - For the first time, Spider-Man can deliver damage up close and personal via a first-person perspective during key moments of battle. Boss-themed levels with new environments, music and pacing, along with a vast new cast of ferocious villains, will engage gamers in a fast-paced action-adventure. Players will take on the world's greatest hunter Kraven in the Amazing universe; in the service of Goblin (aka "Norman Osborn"), Hammerhead and his henchmen in the gritty Noir universe. Non-video-game publications gave some strong praise for the game. The A.V. Club gave the Xbox 360 version a B+ and stated: " Filled with countless remember-when moments—as in Remember when you outran that wave of sand?— Shattered Dimensions is less literary and artful than Batman: Arkham Asylum, but it's far more fun". [50] The Daily Telegraph gave it seven out of ten and stated, " the combat, and it's worth noting that this makes up the majority of the game, is superb. It's not particularly deep nor clever, but it's immensely rewarding, as too are the scripted first person sections which exist purely to, yes, let you punch things in the face". [55] However, The Escapist gave the Xbox 360 version three stars out of five and said, " creative set-pieces and an awesome concept can only hide a repetitious game structure for so long - and the stealth sections that mix it up are just frustrating". [51] An OKAY rating. A lot of the gameplay mechanics in this Spider-Man game aren’t really all too exciting. Web-slinging and wall crawling are mostly functional parts of getting to the next place where you can fight more generic thugs, but the loose plot allows the game to focus more on the supervillains at parts to the game’s great benefit. The fights with Spider-Man’s rogues gallery can take on some incredibly interesting shapes, and the more the level plays into focusing on the conflict between superhero and supervillain, the better the stage is for it. There is just enough creativity to these to make the normal levels tolerable, and with Noir’s stealth stages to occasionally break things up even more, the less exciting design choices like the first person punching are easily put aside. The game certainly would have been more interesting if all four playable heroes were more distinct, especially since things like the free fall and rage mode are such minor things they only get brief highlights in levels that otherwise feel pretty much like Amazing Spider-Man’s stages retooled to match the universe’s visual aesthetic. Regardless of the version of Spider-Man, all of them have a few moments where they enter first-person hand-to-hand combat. I've got to imagine someone thought this would be cool to test out, then everyone realized far too late into development that this idea was completely stupid and not something anyone would ever, in a million years, want in a Spider-Man game. What were they thinking? a b Miller, Greg (2010-07-21). "SDCC 10: Spider-Man: Shattered Dimensions Preview". IGN. Archived from the original on 2010-07-29 . Retrieved 2010-07-21.

Spider-Man: Shattered Dimensions-PS3 POV Gameplay, Test Spider-Man: Shattered Dimensions-PS3 POV Gameplay, Test

We have had the extreme pleasure recently of talking to the team behind Skyrim: Extended Cut about the first release of their project. Skyrim: Extended Cut - Saints & Seducers is an overhaul and expansion of the Saints & Seducers official Creation and is intended to be a preview for the main Skyrim: Extended Cut project, which will do the same for the main storyline of Skyrim, a game which turned 11 today! Spidey is now directly over Hammerhead and his crew. Move forward and wait for the talking to stop. Grap a couple of emblems then use web pull on the wall to the left of the console with the faulty wiring. Through the vent Spidey will find seven enemies patrolling the area. As long as you stay in the shadows on and above the highest walkway there should be no problem taking out each guard. They patrol in a predictable pattern that will cause each one to be isolated. When they are all unconscious another thug busts the door open, sees no one on patrol then runs. At the end of the hall the window will be broken revealing a couple Public Eye Jet Bikes. Spidey can bust them up with his fists or debris before or after he swings through traffic. Each of the different Spider-Men is portrayed by an actor who voiced Spider-Man in a prior animated series: Spider-Man: Shattered Dimensions Full Cast and Crew on IMDb". Internet Movie Database. Archived from the original on September 9, 2010 . Retrieved February 21, 2015.Jennifer Hale reprises her role as Silver Sable from the Ultimate Spider-Man video game and Spider-Man: Friend or Foe while also voicing Noir Calypso.

Spider-Man: Shattered Dimensions Review - IGN

Four Worlds, One Story - Spider-Man: Shattered Dimensions gives gamers four unique universes to explore, each featuring authentic and unique art styles, from the classic pen-and-ink-styled Amazing Spider-Man to the moody, 1930s cinema-influenced Noir to the sleek and futuristic 2099 universe. Ultimate Spider-Man wears the Venom suit and can enter rage mode to truly punish his enemies. While this Spider-Man isn’t too different from his Amazing counterpart, the big difference is in seeing the change in enemies. Carnage is just a dumb, dumb enemy in the Amazing world, but is actually quite horrific in the Ultimate world. So using the Ultimate version leads to this uniquely horrific level unlike anything in previous Spider-Man games. Add-ons (DLC): Spider Man Shattered Dimensions All Updates What, you didn’t know? All the planning charts have been on display in Alpha Centauri for the last 5 Earth years. You need to start taking an interest in local affairs...McWhertor, Michael (2010-07-23). " Spider-Man: Shattered Dimensions ' Hidden & Obscure Costumes". Kotaku. Archived from the original on 2010-07-26 . Retrieved 2010-07-23.

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